Learn just what you need to know, with a Connect Learning tutor
ActionScript 3 is an object-oriented scripting tool used to create interactivity and to inject magic into customized interfaces and animations. It was completely rewritten, and is far faster and more capable than ActionScript 2
CL ActionScript tutor works with you on what you need to learn now. Some of the possible topics include
MovieClips and Variables
- Communicating to MovieClips
- Modifying MovieClip properties
- Understanding variables
- Setting variable data types
- Using trace statements
- Using comments
Using and Writing Functions
- Understanding functions
- Using functions
- Writing custom functions
- Making a function modular
- Making a function return a value
Responding to Events
- Understanding event types
- Using a listener to catch an event
- Writing event handlers
- Responding to mouse events
- Responding to keyboard events
- Creating a link to a website
- Using the enterframe to create animation
- Using the timer event to control animation
Understanding conditional statements
- Writing a conditional statement
- Understanding conditional operators
- Using conditional operators
- Setting up alternate conditions
- Writing compound conditions
Using Text and Arrays
- Creating a text field
- Styling a text field
- Capturing data from a text field
- Loading external text
- Scrolling a text field
- Understanding arrays
- Using Text and Arrays
Understanding conditional statements
- Writing a conditional statement
- Understanding conditional operators
- Using conditional operators
- Setting up alternate conditions
- Writing compound conditions
- Using a loop to generate instances of a class
- Placing loop-created instances
Using Math…and Loving It!
- Understanding the math class
- Using basic math operators
- Generating random numbers
- Using different techniques to round numbers
Creating Flash Forms
- How to create simple forms in Flash
- How to format data using the DataGrid Object
Creating an Application
- Storyboarding your application effectively
- Steps customized for the learner
Using Advanced Graphic and Animation Tools
- Drawing with code
- Creating a color change
- Generating a random color change
- Animating a color change
- Using filters
- Modifying filter properties
- Animating filters
